// Determines if PC can construct Kreia's Dark Shroud


int StartingConditional()
{
    object oPC= GetPCSpeaker(); 
    object oItem1= GetItemPossessedBy(oPC, "kds_materials");
    object oItem2= GetItemPossessedBy(oPC, "kds_mech_jrnl");
    object oItem3= GetItemPossessedBy(oPC, "kds_mech_parts");

    if ((GetIsObjectValid(oItem1)) && (GetIsObjectValid(oItem2)) && (GetIsObjectValid(oItem3)))

    {
        return TRUE;
    }
    return FALSE;
}