guiTypes = {

		windowType = {
			name = "endgame_dialog"
			backGround=""
			position = { x=-256 y=-128 }	
			size = { x=512 y=256 }
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			fullScreen = no
			Orientation = "CENTER"

			iconType =
				{
					name ="bg"
					spriteType = "GFX_endgame"
					position = { x= 0 y = 0 }
					Orientation = "UPPER_LEFT"
				}

			textBoxType = {
					name = "headline"
					position = { x = 0 y = 40 }
					textureFile = ""
					font = "Main_24"
					borderSize = {x = 4 y = 4}
					text = "XXXXXXXXXXXXXXX"	
					maxWidth = 512
					maxHeight = 32	
					format = centre
			}

			textBoxType = {
					name = "bodytext"
					position = { x = 60 y = 80 }
					textureFile = ""
					font = "Main_16"
					borderSize = {x = 4 y = 4}
					text = "xxxxxxxxxxxxxx"	
					maxWidth = 372
					maxHeight = 80	
					format = centre
			}

			guiButtonType = {
				name = "quit_button"
				position = { x=190 y =180}
				quadTextureSprite ="largefloaterbutton"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "QUIT"
				buttonFont = "Main_14_black"
			}
		}

	iconType =
	{
		name ="minimap_bg"
		spriteType = "GFX_minimap_bg"
		position = { x= -280 y = -100 }
		Orientation = "LOWER_RIGHT"
	}

	iconType =
	{
		name ="minimap_pic"
		spriteType = "GFX_minimap"
		position = { x= -248 y = -84 }
		Orientation = "LOWER_RIGHT"
	}


	windowType = {
		name = "logtext"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=700 y= 16 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		guiButtonType = {
				name = "messagelogbutton"
				position = { x = 10 y = -6 }
				quadTextureSprite =""
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "  "

				Orientation = "UPPER_LEFT"
				size = { x = 700 y = 16  }
				buttonFont = "messagelog"
				format = left
			}		
		
	}


	windowType = {
		name = "diplomessageicons_window"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=720 y= 48 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
	}

	windowType = {
		name = "diplomessageicon_entry_window"
		backGround=""
		position = { x=20 y=0 }	
		size = { x=20 y= 48 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no



		iconType =
			{
				name ="messageicon_bg"
				spriteType = "GFX_messageicon_bg"
				position = { x= 11 y = -14 }
				Orientation = "UPPER_LEFT"
			}

		guiButtonType = {
				name = "diplomessageicon_button"
				position = { x = 14 y = -14 }
				quadTextureSprite ="GFX_messageicons"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = ""
			}
		
		instantTextBoxType = {
			name = "flag"
			position = { x = 14 y =20}
			format = centre
			textureFile = ""

			font = "garamond_14"

			borderSize = {x = 0 y = 0}
			text = ""	
			maxWidth = 32
			maxHeight = 32	
			Orientation = "UPPER_LEFT"			
		}
	}

	positionType = {
		name = "diplomessageicon_offset"
		position = { x = 20 y = 0 }
	}


	windowType = {
		name = "menu"
		backGround=""
		position = { x= -256 y = -206 }	
		size = { x=512 y = 512 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		Orientation = "CENTER"
		
		iconType =
		{
			name ="menu"
			spriteType = "GFX_menu"
			position = { x= 0 y = 0 }
			Orientation = "UPPER_LEFT"
		}
		
		windowType = {
			name ="menu_panel"
			backGround=""
			position = { x=46 y =24}	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no
			
			guiButtonType = {
				name = "menu_save_button"
				position = { x = 100 y = 114 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_SAVE_GAME"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "menu_options_button"
				position = { x = 100 y = 164}
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_GAME_OPTIONS"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "menu_resign_button"
				position = { x = 100 y = 214}
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_GAME_RESIGN"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "menu_message_button"
				position = { x = 100 y = 264}
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_MESSAGE_SETTINGS"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "menu_quit_button"
				position = { x = 100 y = 314 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_QUIT"
				buttonFont = "Main_14_black"
			}
						
			guiButtonType = {
				name = "menu_close_button"
				position = { x = 146 y = 386 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_CLOSE"
				buttonFont = "Main_14_black"
			}

		
		}
		
		
		
		windowType = {
			name ="menu_save"
			backGround=""
			position = { x=0 y =0 }	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no
			
			listboxType = 
			{
				name ="games"
				position = { x=155 y =124}
				#backGround="SandboxFloaterBackground"
				backGround=""
				size = { x=198 y =191}
				horisontal = 0
				spacing = 2
				scrollbartype = "standardlistbox_slider"
				borderSize = {x = 10 y = 10}
				Orientation = "UPPER_LEFT"
			}
			
			guiButtonType = {
				name = "save"
				position = { x = 192 y = 370 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_SAVE"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "cancel"
				position = { x = 192 y = 410 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_CLOSE"
				buttonFont = "Main_14_black"
			}

			instantTextBoxType={
				position = {x = 155 y = 325 }
				name = "filename_label"
				font = "Main_14"
				borderSize = {x = 8 y = 0}	
				maxWidth = 188
				maxHeight = 18
				text = "MENU_BAR_SAVE_GAME_FILENAME"	
				orientation = "UPPER_LEFT"
				format = centre
			}
			
			editBoxType = {
				position = { x = 155 y = 340 }
				name = "game_name"
				textureFile = "gfx\\interface\\small_tiles_dialog.dds"
				font = "Main_16"
				borderSize = { x = 8 y = 6  }	
				size = { x=198 y=32 }
				text = ""	
				maxWidth = 188
				maxHeight = 26
				orientation = "UPPER_LEFT"
			}
			
		}
		
		windowType = {
			name ="menu_message_settings"
			backGround=""
			position = { x=0 y =0 }	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no

			iconType =
				{
				name ="messagesettings_bg"
				spriteType = "GFX_messagesettings_bg"
				position = { x= 0 y = 145 }
				Orientation = "UPPER_LEFT"
			}

			


			instantTextBoxType={
				position = {x = 65 y = 120 }
				name = "messagesettings_label"
				font = "Main_16"
				borderSize = {x = 0 y = 0}	
				maxWidth = 390
				maxHeight = 18
				text = "MENU_BAR_MESSAGE_SETTINGS"	
				orientation = "UPPER_LEFT"
				format = centre
			}

			
			listboxType = 
			{
				name ="settings"
				position = { x=0 y =144}
				#backGround="SandboxFloaterBackground"
				backGround=""
				size = { x=490 y =220}
				horisontal = 0
				spacing = 2
				scrollbartype = "standardlistbox_slider"
				borderSize = {x = 20 y = 5}
				Orientation = "UPPER_LEFT"
			}

			guiButtonType = {
				name = "reset"
				position = { x = 192 y = 368 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_MESSAGES_RESET"
				buttonFont = "Main_14_black"
			}
					
			guiButtonType = {
				name = "close"
				position = { x = 192 y = 410 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "MENU_BAR_CLOSE"
				buttonFont = "Main_14_black"
			}		
		}
		
	}
	
	windowType = {
		name = "message_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=128 y= 20 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		guiButtonType = {
			name = "message"
			position = { x=0 y =0}
			quadTextureSprite ="GFX_messagesettings_listbutton"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = "*"
			buttonFont = "Main_16"
		}

		instantTextBoxType={
			position = {x = 0 y = 0 }
			name = "text"
			font = "Main_16"
			borderSize = {x = 0 y = 0}	
			maxWidth = 350
			maxHeight = 16
			text = ""	
			orientation = "UPPER_LEFT"
			format = left
			fixedsize = yes
		}

		checkboxType = {
			name = "messageicon_log"
			position = { x=410 y =0}
			quadTextureSprite ="GFX_messageicon_log"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}

		checkboxType = {
			name = "messageicon_dialog"
			position = { x=430 y =0}
			quadTextureSprite ="GFX_messageicon_dialog"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}

		checkboxType = {
			name = "messageicon_map"
			position = { x=448 y =0}
			quadTextureSprite ="GFX_messageicon_map"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}


		
	}
	
	windowType = {
		name = "save_game_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=128 y= 24 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		checkboxType = {
			name = "game"
			position = { x=-4 y =0}
			quadTextureSprite ="GFX_list_button"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}
		
	}
	
	windowType = {
		name = "chat_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=512 y= 18 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		iconType = {
			name = "shield"
			position = { x = 0 y = 0 }
			spriteType = "GFX_minishield"
		}

		instantTextBoxType={
			position = {x = 33 y = 5 }
			name = "text_shadow"
			font = "Main_16"
			borderSize = {x = 0 y = 0}	
			maxWidth = 512
			maxHeight = 18
			text = ""	
			orientation = "UPPER_LEFT"
			format = left
		}
		
		instantTextBoxType={
			position = {x = 32 y = 4 }
			name = "text"
			font = "Main_16"
			borderSize = {x = 0 y = 0}	
			maxWidth = 512
			maxHeight = 18
			text = ""	
			orientation = "UPPER_LEFT"
			format = left
		}

		
		
	}
	

	windowType = {
		name = "menubar"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=2048 y=100 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = yes




		windowType = {
			name = "messagelog_window"
			backGround=""
			position = { x=0 y=-100 }	
			size = { x=720 y=100 }	
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			fullScreen = no
			Orientation = "LOWER_LEFT"
	


			#guiButtonType = {
			#	name = "message_bg"
			#	position = { x = 0 y = 0 }
			#	quadTextureSprite ="gfx_message_bg"
			#}
			
			iconType =
			{
				name ="log_bg"
				spriteType = "GFX_log_bg"
				position = { x= 0 y = -10 }
				Orientation = "UPPER_LEFT"
			}

			listboxType = 
			{
				name ="messagelog"
				position = { x = 0 y = 14 }
				backGround=""
				size = { x= 720 y = 80}
				Orientation = "UPPER_LEFT"
				horisontal = 0
				spacing = 1
				scrollbartype = "standardlistbox_slider"
				borderSize = {x = 0 y = 0}
			}
			
			guiButtonType = {
				name = "closebutton"
				position = { x = 720 y = 5 }
				quadTextureSprite ="GFX_closelog_button"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "  "
				buttonFont = "Main_14_black"

				Orientation = "UPPER_LEFT"
				shortcut = "<"
			}
		}


		guiButtonType = {
				name = "OPENbutton"
				position = { x = 720 y = -30 }
				quadTextureSprite ="GFX_openlog_button"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "  "
				buttonFont = "Main_14_black"

				shortcut = "<"
				Orientation = "LOWER_LEFT"
		}
	


		
		
		windowType = {
		name = "chat_window"
		backGround="chat_bg"
		position = { x=0 y=-100 }	
		size = { x=720 y=150 }	
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		Orientation = "LOWER_LEFT"
	


			guiButtonType = {
				name = "chat_bg"
				position = { x = 0 y = 0 }
				quadTextureSprite ="GFX_chat_bg"
			}


			#listboxType = 
			#{
			#	name ="playerlist"
			#	position = { x = 90 y = 10 }
			#	backGround=""
			#	size = { x= 720 y = 80}
			#	Orientation = "UPPER_LEFT"
			#	horisontal = 0
			#	spacing = 1
			#	scrollbartype = "standardlistbox_slider"
			#	borderSize = {x = 0 y = 0}
			#}
			
			guiButtonType = {
				name = "allies"
				position = { x = 20 y = 10 }
				quadTextureSprite ="button_type_6"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "CHAT_ALLIES"
				buttonFont = "Main_14_black"

				Orientation = "UPPER_LEFT"
				shortcut = ""
			}
			
			guiButtonType = {
				name = "enemies"
				position = { x = 20 y = 35 }
				quadTextureSprite ="button_type_6"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "CHAT_FOES"
				buttonFont = "Main_14_black"

				Orientation = "UPPER_LEFT"
				shortcut = ""
			}
			
			guiButtonType = {
				name = "all"
				position = { x = 20 y = 60 }
				quadTextureSprite ="button_type_6"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "CHAT_ALL"
				buttonFont = "Main_14_black"

				Orientation = "UPPER_LEFT"
				shortcut = ""
			}
			
			guiButtonType = {
				name = "closebutton"
				position = { x = 708 y = 0 }
				quadTextureSprite ="GFX_closelog_button"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "  "
				buttonFont = "Main_14_black"

				Orientation = "UPPER_LEFT"
				shortcut = "ESCAPE"
			}
			
			editBoxType = {
				position = { x = 90 y = 46 }
				name = "chat_message"
				#textureFile = "gfx\\interface\\small_tiles_dialog.dds"
				textureFile = "" 
				font = "Main_16"
				borderSize = { x = 8 y = 8 }	
				size = { x=600 y=32 }
				text = ""	
				maxWidth = 600
				maxHeight = 26
				orientation = "UPPER_LEFT"
			}
		}
		
		listBoxType = 
		{
			name ="chat_list"
			background = ""
			position = { x=5 y=-665 }
			orientation = "LOWER_LEFT"
			priority = 100
			size = { x=265 y=246 }
			borderSize = {x = 32 y = 32}
			allwaystransparent = yes
		}

		#textBoxType = {
		#	name = "messagelog"
		#	position = { x = 0 y = -96 }
		#	textureFile = ""
		#	font = "messagelog"
		#	borderSize = {x = 8 y = 4}
		#	text = ""	
		#	maxWidth = 1024
		#	maxHeight = 32	
		#
		#	Orientation = "LOWER_LEFT"
		#}



		#textBoxType = {
		#	name = "list_widget"
		#	position = { x = -300 y = 50 }
		#	textureFile = ""
		#	font = "list"
		#	borderSize = {x = 0 y = 0}
		#	text = "List object #1"	
		#	maxWidth = 280
		#	maxHeight = 32
		#	format = right	
		#
		#	Orientation = "UPPER_RIGHT"
		#}








		iconType =
		{
			name ="menubar_bg"
			spriteType = "GFX_menubar_bg"
			position = { x= -64 y = -320 }
			Orientation = "LOWER_RIGHT"
		}

		guiButtonType = {
				name = "button_goto"
				position = { x = -40 y = -370 }
				quadTextureSprite ="GFX_button_goto"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
				clicksound = click
			}



		guiButtonType = {
				name = "button_home"
				position = { x = -40 y = -340 }
				quadTextureSprite ="GFX_button_home"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
				clicksound = click
			}

		

#		iconType =
#		{
#			name ="minimap_closed"
#			spriteType = "GFX_minimap_closed"
#			position = { x= -80 y = -100 }
#			Orientation = "LOWER_RIGHT"
#		}



		textBoxType = {
			name = "mapmode_name"
			position = { x = -250 y = -110 }
			textureFile = ""
			font = "Main_16"
			borderSize = {x = 0 y = 0}
			text = "MAPMODE"	
			maxWidth = 200
			maxHeight = 32
			format = right	

			Orientation = "LOWER_RIGHT"
		}
		






		guiButtonType = {
				name = "vatican_button"
				position = { x = -40 y = -290 }
				quadTextureSprite ="GFX_vatican_button"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}



		guiButtonType = {
				name = "hre_button"
				position = { x = -39 y = -254 }
				quadTextureSprite ="GFX_hre_button"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}


		guiButtonType = {
				name = "mapmode_1"
				position = { x = -39 y = -135 }
				quadTextureSprite ="GFX_mapmode_terrain"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

		guiButtonType = {
				name = "mapmode_2"
				position = { x = -39 y = -118 }
				quadTextureSprite ="GFX_mapmode_political"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

		guiButtonType = {
				name = "mapmode_3"
				position = { x = -39 y = -101 }
				quadTextureSprite ="GFX_mapmode_religion"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

		guiButtonType = {
				name = "mapmode_4"
				position = { x = -39 y = -84 }
				quadTextureSprite ="GFX_mapmode_empire"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

		guiButtonType = {
				name = "mapmode_5"
				position = { x = -39 y = -67 }
				quadTextureSprite ="GFX_mapmode_trade"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

		guiButtonType = {
				name = "mapmode_6"
				position = { x = -39 y = -50 }
				quadTextureSprite ="GFX_mapmode_diplomatic"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}


		guiButtonType = {
				name = "zoom_in"
				position = { x = -39 y = -28 }
				quadTextureSprite ="GFX_zoom_in"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}
		guiButtonType = {
				name = "zoom_out"
				position = { x = -22 y = -28 }
				quadTextureSprite ="GFX_zoom_out"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}







		guiButtonType = {
				name = "menu_button"
				position = { x = -39 y = -203 }
				quadTextureSprite ="GFX_menu_button"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

		guiButtonType = {
				name = "ledger_button"
				position = { x = -39 y = -177 }
				quadTextureSprite ="GFX_ledger_button"
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = ""
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

}




	positionType = {
		name = "chat_shield_start"
		position = { x = 90 y = 10 }
	}

	positionType = {
		name = "chat_shield_offset"
		position = { x = 26 y = 0 }
	}

	positionType = {
		name = "chat_shield_offset_long"
		position = { x = 150 y = 0 }
	}

	windowType = {
		name = "short_player_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x = 26 y = 26 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
	
		checkboxType = 
		{
			name = "shield"
			position = { x=0 y =0}
			quadTextureSprite ="GFX_minishield_greydown"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}
	}
		
	windowType = {
		name = "player_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=128 y= 18 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no

		guiButtonType = {
			name = "name"
			position = { x=16 y =14}
			quadTextureSprite ="largefloaterbutton"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = "..."
			buttonFont = "Main_14_black"
		}
		
		checkboxType = {
			name = "shield"
			position = { x=0 y =0}
			quadTextureSprite ="GFX_minishield_greydown"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = ""
			buttonFont = "Main_14_black"
		}
		
			
	}

}
