guiTypes = {

	textBoxType = {
				name = "select_nation_label"
				position = { x = 50 y = 50 }
				textureFile = ""
				font = "Main_24"
				borderSize = {x = 4 y = 4}
				text = "FE_NATION_TO_PLAY"	
				maxWidth = 280
				maxHeight = 160	
				format = left
			}

	windowType = {
		name ="country_selection_panel"
		backGround="Background"
		position = { x=0 y =0}	
		size = { x=320 y = 960}
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		upsound = ""
		downsound = ""
		fullscreen=yes

		guiButtonType = {
			name = "Background"	
			quadTextureSprite ="GFX_frontend_tile"
			tooltip = ""	
			tooltipText =""
			delayedTooltipText = ""
		}

		iconType =
			{
				name ="frontend_backdrop"
				spriteType = "GFX_frontend_backdrop"
				position = { x= -640 y = -480 }
				Orientation = "CENTER"
			}


		instantTextBoxType = {

				name ="version_label"
				position = { x = 5 y = -25 }
				textureFile = ""
				font = "Main_14"
				borderSize = {x = 0 y = 0}
				text = ""	
				Orientation = "LOWER_LEFT"
				format = left
				maxWidth = 400
				maxHeight = 50	
			}






		iconType =
			{
				name ="frontend_ll"
				spriteType = "GFX_frontend_ll"
				position = { x= 0 y = -1024 }
				Orientation = "LOWER_LEFT"
			}


		iconType =
			{
				name ="frontend_ur"
				spriteType = "GFX_frontend_ur"
				position = { x= -1024 y = -1 }
				Orientation = "UPPER_RIGHT"
			}

		iconType =
			{
				name ="frontend_panel"
				spriteType = "GFX_frontend_panel"
				position = { x= -256 y = -384 }
				Orientation = "CENTER"
			}


		windowType = {
			name ="multiplayer_menu"
			backGround=""
			position = { x=-210 y =-180}	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no
			Orientation = "CENTER"

			listboxType = 
			{
				name ="games"
				position = { x=90 y =80}
				backGround="SandboxFloaterBackground"
				size = { x=240 y =125}
				horisontal = 0
				spacing = 2
				scrollbartype = "standardlistbox_slider"
				borderSize = {x = 20 y = 20}
				Orientation = "UPPER_LEFT"
			}

			guiButtonType = {
				name = "host"
				position = { x = 100 y = 250 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_HOST"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "join"
				position = { x = 100 y = 280 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_JOIN_LAN_GAME"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "join_direct"
				position = { x = 100 y = 310 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_JOIN_INTERNET_GAME"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "scan"
				position = { x = 230 y = 185 }
				quadTextureSprite ="button_type_6"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_SCAN"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "metaserver"
				position = { x = 100 y = 340 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_METASERVER"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "Back"
				position = { x = 146 y = 386 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_BACK"
				buttonFont = "Main_14_black"
			}
			
			editBoxType = {
				position = { x = 110 y = 210 }
				name = "playername"
				textureFile = "gfx\\interface\\small_tiles_dialog.dds"
				font = "Main_16"
				borderSize = {x = 8 y = 4}	
				size = { x=190 y=32 }
				text = "FE_PLAYER"	
				maxWidth = 180
				maxHeight = 26
				orientation = "UPPER_LEFT"
			}

			instantTextBoxType = {

				name ="name_label"
				position = { x = 122 y = 200 }
				textureFile = ""
				font = "Main_14"
				borderSize = {x = 4 y = 4}
				text = "FE_PLAYER_NAME"	
				Orientation = "UPPER_LEFT"
				format = left
				maxWidth = 200
				maxHeight = 100	
			}
			
			
		}
		
		windowType = {
			name ="multiplayer_connect_menu"
			backGround=""
			position = { x=-210 y =-180}	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no
			Orientation = "CENTER"

			listboxType = 
			{
				name ="info_list"
				position = { x=100 y =80}
				backGround="SandboxFloaterBackground"
				size = { x=220 y =260}
				horisontal = 0
				spacing = 2
				scrollbartype = "standardlistbox_slider"
				borderSize = {x = 20 y = 20}
				Orientation = "UPPER_LEFT"
			}
				
			guiButtonType = {
				name = "back"
				position = { x = 146 y = 386 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_BACK"
				buttonFont = "Main_14_black"
			}
						
		}


		windowType = {
			name ="mainmenu_panel"
			backGround=""
			position = { x=-210 y =-180}	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no
			Orientation = "CENTER"

			#guiButtonType = {
			#	name = "temp_single_player_button"
			#	position = { x = 100 y = 0 }
			#	quadTextureSprite ="button_type_4"	
			#	tooltip = ""
			#	tooltipText =""
			#	delayedTooltipText = ""
			#	buttonText = "Single player (Temporary)"
			#	buttonFont = "Main_14_black"
			#}
			
			guiButtonType = {
				name = "single_player_button"
				position = { x = 100 y = 114 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_SINGLE_PLAYER"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "multi_player_button"
				position = { x = 100 y = 166 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_MULTI_PLAYER"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "nudge_button"
				position = { x = 400 y = 218 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "Nudge"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "tutorial_button"
				position = { x = 100 y = 218 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_TUTORIAL"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "settings_button"
				position = { x = 100 y = 270 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_OPTIONS"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "credits_button"
				position = { x = 100 y = 322	 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_CREDITS"
				buttonFont = "Main_14_black"
			}
			
			guiButtonType = {
				name = "exit_button"
				position = { x = 146 y = 386 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_EXIT"
				buttonFont = "Main_14_black"
			}
		}


		windowType = {
			name ="tutorial_panel"
			backGround=""
			position = { x=-210 y =-180}	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no
			Orientation = "CENTER"


			instantTextBoxType = {

				name ="tutorial_label"
				position = { x = 100 y = 94 }
				textureFile = ""
				font = "Main_16"
				borderSize = {x = 0 y = 0}
				text = "FE_TUTORIAL"	
				format = centre
				maxWidth = 200
				maxHeight = 50	
			}



			guiButtonType = {
				name = "tutorial_button_1a"
				position = { x = 100 y = 114 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_5"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "tutorial_button_1b"
				position = { x = 100 y = 144 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_6"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "tutorial_button_1c"
				position = { x = 100 y = 174 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_7"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "tutorial_button_1d"
				position = { x = 100 y = 204 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_8"
				buttonFont = "Main_14_black"
			}


			guiButtonType = {
				name = "tutorial_button_3a"
				position = { x = 100 y = 234 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_12"
				buttonFont = "Main_14_black"
			}




			guiButtonType = {
				name = "tutorial_button_2a"
				position = { x = 100 y = 294 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_9"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "tutorial_button_2b"
				position = { x = 100 y = 354 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_10"
				buttonFont = "Main_14_black"
			}

			guiButtonType = {
				name = "tutorial_button_2c"
				position = { x = 100 y = 324 }
				quadTextureSprite ="button_type_7"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "tut_menu_11"
				buttonFont = "Main_14_black"
			}

			

			instantTextBoxType = {

				name ="trials_label"
				position = { x = 100 y = 274 }
				textureFile = ""
				font = "Main_16"
				borderSize = {x = 0 y = 0}
				text = "FE_TRIALS"	
				format = centre
				maxWidth = 200
				maxHeight = 50	
			}

			guiButtonType = {
				name = "back_button"
				position = { x = 146 y = 386 }
				quadTextureSprite ="button_type_1"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "BACK"
				buttonFont = "Main_14_black"
			}

		}
		
		windowType = {
			name ="settings"
			backGround=""
			position = { x=-210 y =-180}	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=no
			Orientation = "CENTER"

			guiButtonType = {
				name = "back_button"
				position = { x = 150 y = 300 }
				quadTextureSprite ="button_type_6"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_BACK"
				buttonFont = "Main_14_black"
			}
		}
		
		windowType = {
			name ="lobby"
			backGround=""
			position = { x=0 y =0}	
			size = { x=420 y =500}
			moveable = 0
			dontRender = ""
			horizontalBorder= ""
			verticalBorder= ""
			upsound = ""
			downsound = ""
			fullscreen=yes


			iconType =
				{
					name ="frontend_banner1"
					spriteType = "GFX_frontend_banner"
					position = { x= 0 y = -21 }
					Orientation = "UPPER_LEFT"
				}

			iconType =
				{
					name ="frontend_banner2"
					spriteType = "GFX_frontend_banner"
					position = { x= 512 y = -21 }
					Orientation = "UPPER_LEFT"
				}

			iconType =
				{
					name ="frontend_banner3"
					spriteType = "GFX_frontend_banner"
					position = { x= 1024 y = -21 }
					Orientation = "UPPER_LEFT"
				}

			iconType =
				{
					name ="frontend_banner4"
					spriteType = "GFX_frontend_banner"
					position = { x= 1536 y = -21 }
					Orientation = "UPPER_LEFT"
				}

			iconType =
				{
					name ="frontend_banner_left"
					spriteType = "GFX_frontend_banner_left"
					position = { x= 256 y = -1 }
					Orientation = "UPPER_LEFT"
				}

			iconType =
				{
					name ="frontend_banner_right"
					spriteType = "GFX_frontend_banner_right"
					position = { x= -384 y = -1 }
					Orientation = "UPPER_RIGHT"
				}

			iconType =
				{
					name ="left_topfiller"
					spriteType = "GFX_frontend_topfiller"
					position = { x= 0 y = -1 }
					Orientation = "UPPER_LEFT"
				}

			iconType =
				{
					name ="left_sidepanel"
					spriteType = "GFX_frontend_sidepanel"
					position = { x= 0 y = 31 }
					Orientation = "UPPER_LEFT"
				}
	
			iconType =
				{
					name ="left_sidefiller"
					spriteType = "GFX_frontend_sidefiller"
					position = { x= 0 y = 543 }
					Orientation = "UPPER_LEFT"
				}

			iconType =
				{
					name ="left_sidefiller2"
					spriteType = "GFX_frontend_sidefiller"
					position = { x= 0 y = 1055 }
					Orientation = "UPPER_LEFT"
				}


			iconType =
				{
					name ="right_topfiller"
					spriteType = "GFX_frontend_topfiller"
					position = { x= -256 y = -1 }
					Orientation = "UPPER_RIGHT"
				}

			iconType =
				{
					name ="right_sidepanel"
					spriteType = "GFX_frontend_sidepanel"
					position = { x= -256 y = 31 }
					Orientation = "UPPER_RIGHT"
				}
	
			iconType =
				{
					name ="right_sidefiller"
					spriteType = "GFX_frontend_sidefiller"
					position = { x= -256 y = 543 }
					Orientation = "UPPER_RIGHT"
				}

			iconType =
				{
					name ="right_sidefiller2"
					spriteType = "GFX_frontend_sidefiller"
					position = { x= -256 y = 1055 }
					Orientation = "UPPER_RIGHT"
				}

			iconType =
				{
					name ="chatpanel"
					spriteType = "GFX_frontend_chatpanel"
					position = { x= 0 y = -190 }
					Orientation = "LOWER_LEFT"
				}

			iconType =
				{
					name ="chatpanel2"
					spriteType = "GFX_frontend_chatpanel"
					position = { x= 1024 y = -190 }
					Orientation = "LOWER_LEFT"
				}

			instantTextBoxType = {

				name ="scenario_description"
				position = { x = 15 y = -170 }
				textureFile = ""
				font = "Main_16"
				borderSize = {x = 4 y = 4}
				text = ""	
				Orientation = "LOWER_LEFT"

				maxWidth = 700
				maxHeight = 100	
			}
			
			editBoxType = {
				position = { x = 0 y = -50 }
				name = "lobby_chat_edit"
				textureFile = "gfx\\interface\\small_tiles_dialog.dds"
				font = "Main_16"
				borderSize = {x = 8 y = 4}	
				size = { x=520 y=32}
				text = " "	
				maxWidth = 520
				maxHeight = 26
				orientation = "LOWER_LEFT"
			}

			guiButtonType = {
				name = "newgame_tab"
				position = { x = 16 y = 50 }
				quadTextureSprite ="frontend_tab"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_NEW_GAME"
				buttonFont = "Main_14"

				Orientation = "UPPER_LEFT"
			}

			guiButtonType = {
				name = "savedgame_tab"
				position = { x = 126 y = 50 }
				quadTextureSprite ="frontend_tab"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_SAVE_GAME"
				buttonFont = "Main_14"

				Orientation = "UPPER_LEFT"
			}

			textBoxType = {
				name = "bookmarks_label"
				position = { x = 26 y = 55 }
				textureFile = ""
				font = "garamond_14"
				borderSize = {x = 4 y = 4}
				text = "FE_HISTORICAL_START"	
				maxWidth = 300
				maxHeight = 30	

				Orientation = "UPPER_LEFT"
				format = left
			}

			textBoxType = {
				name = "savedgames_label"
				position = { x = 138	 y = 55 }
				textureFile = ""
				font = "garamond_14"
				borderSize = {x = 4 y = 4}
				text = "FE_SAVED_GAMES"	
				maxWidth = 300
				maxHeight = 30	

				Orientation = "UPPER_LEFT"
				format = left
			}


			textBoxType = {
				name = "year_label"
				position = { x = -150 y = 0 }
				textureFile = ""
				font = "Main_24_black"
				borderSize = {x = 4 y = 4}
				text = "FE_THE_WORLD_1453"	
				maxWidth = 300
				maxHeight = 30	

				Orientation = "CENTER_UP"
				format = centre
			}
			
	
			textBoxType = {
				name = "select_label"
				position = { x = -150 y = 20 }
				textureFile = ""
				font = "Main_14_plain"
				borderSize = {x = 4 y = 4}
				text = "FE_SELECT_NATION"	
				maxWidth = 300
				maxHeight = 30	
				Orientation = "CENTER_UP"
				format = centre
			}


			windowType = {
				name ="multiplayer"
				backGround=""
				position = { x=-236 y =40}	
				size = { x=200 y =340}
				moveable = 0
				dontRender = ""
				horizontalBorder= ""
				verticalBorder= ""
				upsound = ""
				downsound = ""
				fullscreen=no
				Orientation = "UPPER_RIGHT"
				
				listboxType = 
					{
					name ="multiplayer_list"
					position = { x=0 y =0}
					backGround=""
					size = { x=200 y =400}
					horisontal = 0
					spacing = 2
					scrollbartype = "standardlistbox_slider"
					borderSize = {x = 10 y = 10}
	
					Orientation = "UPPER_LEFT"
				}

				instantTextBoxType = {
					name = "checksum"
					position = { x = 10 y = 465 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 0 y = 4}
					text = ""	
					maxWidth = 180
					maxHeight = 24	
					format = left
				}
			}
	
			windowType = {
				name ="no_player"
				backGround=""
				position = { x=-236 y =40}	
				size = { x=200 y =340}
				moveable = 0
				dontRender = ""
				horizontalBorder= ""
				verticalBorder= ""
				upsound = ""
				downsound = ""
				fullscreen=no
				Orientation = "UPPER_RIGHT"

				iconType =
				{
					name ="selected_country_banner"
					spriteType = "GFX_selected_country_banner"
					position = { x= -20 y = 120 }
					Orientation = "UPPER_LEFT"
				}
				
				instantTextBoxType = {
					name = "selected_nation_label"
					position = { x = 20 y = 136 }
					textureFile = ""
					font = "Main_16_black"
					borderSize = {x = 0 y = 4}
					text = "FE_NO_COUNTRY_SELECTED"	
					maxWidth = 180
					maxHeight = 160	
					format = centre
				}
			}
	
			windowType = {
				name ="singleplayer"
				backGround=""
				position = { x=-236 y =40}	
				size = { x=200 y =340}
				moveable = 0
				dontRender = ""
				horizontalBorder= ""
				verticalBorder= ""
				upsound = ""
				downsound = ""
				fullscreen=no
				Orientation = "UPPER_RIGHT"

				iconType =
				{
					name ="selected_country_banner"
					spriteType = "GFX_selected_country_banner"
					position = { x= -20 y = 120 }
					Orientation = "UPPER_LEFT"
				}
				
				guiButtonType = {
					position = { x= 50 y = 14 }
					name = "player_shield"	
					quadTextureSprite ="GFX_largeshield"
					tooltip = ""	
					tooltipText =""
					delayedTooltipText = ""
				}
				
				instantTextBoxType = {
					name = "selected_nation_label"
					position = { x = 20 y = 126 }
					textureFile = ""
					font = "Main_24_black"
					borderSize = {x = 0 y = 4}
					text = ""	
					maxWidth = 180
					maxHeight = 160	
					format = centre
				}
				
				instantTextBoxType = {
					name = "selected_nation_status_label"
					position = { x = 20 y = 144 }
					textureFile = ""
					font = "Main_14_plain"
					borderSize = {x = 0 y = 4}
					text = ""	
					maxWidth = 180
					maxHeight = 160	
					format = centre
				}

				instantTextBoxType = {
					name = "selected_fog"
					position = { x = 20 y = 175 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 0 y = 4}
					text = ""	
					maxWidth = 180
					maxHeight = 160	
					format = centre
				}

				instantTextBoxType = {
					name = "selected_ruler"
					position = { x = 20 y = 190 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 0 y = 4}
					text = ""	
					maxWidth = 180
					maxHeight = 32	
					format = centre
				}

				iconType =
				{
					name ="hr1"
					spriteType = "GFX_horizontal_rule"
					position = { x= 0 y = 215 }
					Orientation = "UPPER_LEFT"
				}

				instantTextBoxType = {
					name = "military_label"
					position = { x = -8 y = 220 }
					textureFile = ""
					font = "Main_16"
					borderSize = {x = 4 y = 4}
					text = "FE_MILITARY"	
					maxWidth = 75
					maxHeight = 600	
					format = centre
				}

				iconType =
				{
					name ="military_value"
					spriteType = "GFX_stars"
					position = { x= 3 y = 240 }
					Orientation = "UPPER_LEFT"
				}

				instantTextBoxType = {
					name = "economy_label"
					position = { x = 65 y = 220 }
					textureFile = ""
					font = "Main_16"
					borderSize = {x = 4 y = 4}
					text = "FE_ECONOMY"	
					maxWidth = 75
					maxHeight = 600	
					format = centre
				}

				iconType =
				{
					name ="economy_value"
					spriteType = "GFX_stars"
					position = { x= 73 y = 240 }
					Orientation = "UPPER_LEFT"
				}


				instantTextBoxType = {
					name = "diplomacy_label"
					position = { x = 124 y = 220 }
					textureFile = ""
					font = "Main_16"
					borderSize = {x = 4 y = 4}
					text = "FE_DIPLOMACY"	
					maxWidth = 95
					maxHeight = 600	
					format = centre
				}

				iconType =
				{
					name ="diplomacy_value"
					spriteType = "GFX_stars"
					position = { x= 143 y = 240 }
					Orientation = "UPPER_LEFT"
				}

				iconType =
				{
					name ="hr2"
					spriteType = "GFX_horizontal_rule"
					position = { x= 0 y = 260 }
					Orientation = "UPPER_LEFT"
				}

				
				iconType =
				{
					name ="difficulty"
					spriteType = "GFX_difficulty"
					position = { x= 0 y = 280 }
					Orientation = "UPPER_LEFT"
				}

				iconType =
				{
					name ="difficultybar"
					spriteType = "GFX_difficultybar"
					position = { x= 48 y = 289 }
					Orientation = "UPPER_LEFT"
				}

				instantTextBoxType = {
					name = "difficulty_label"
					position = { x = 0 y = 264 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 4 y = 4}
					text = "FE_DIFFICULTY"	
					maxWidth = 200
					maxHeight = 600	
					format = centre
				}

				iconType =
				{
					name ="religion_icon"
					spriteType = "GFX_icon_religion"
					position = { x= 76 y = 310 }
					Orientation = "UPPER_LEFT"
				}

				iconType =
				{
					name ="hr3"
					spriteType = "GFX_horizontal_rule"
					position = { x= 0 y = 375 }
					Orientation = "UPPER_LEFT"
				}

				instantTextBoxType = {
					name = "wars_label"
					position = { x = 0 y = 380 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 4 y = 4}
					text = "FE_AT_WAR"	
					maxWidth = 200
					maxHeight = 600	
					format = centre
				}

				instantTextBoxType = {
					name = "allies_label"
					position = { x = 0 y = 430 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 4 y = 4}
					text = "FE_ALLIES"	
					maxWidth = 200
					maxHeight = 600	
					format = centre
				}

				

	
	
				# instantTextBoxType = {
				#	name = "selected_startdate"
				#	position = { x = 20 y = 400 }
				#	textureFile = ""
				#	font = "Main_24"
				#	borderSize = {x = 4 y = 4}
				#	text = "Selected startdate"	
				#	maxWidth = 280
				#	maxHeight = 160	
				#	format = left
				# }
			}

			windowType = {
				name ="save_games"
				backGround=""
				position = { x=0 y =0 }	
				size = { x=110 y =768}
				moveable = 0
				dontRender = ""
				horizontalBorder= ""
				verticalBorder= ""
				upsound = ""
				downsound = ""
				fullscreen=no
				
				instantTextBoxType = {
					name = "saves_label"
					position = { x = 28 y = 85 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 0 y = 4}
					text = "FE_SAVED_GAMES"	
					maxWidth = 200
					maxHeight = 30	
					format = left
				}

				iconType =
					{
						name ="hr4"
						spriteType = "GFX_horizontal_rule"
						position = { x= 20 y = 104 }
						Orientation = "UPPER_LEFT"
					}
	
				listboxType = {
					name ="save_games_list"
					position = { x = 16 y = 110 }
					backGround=""
					size = { x=200 y =404}
					Orientation = "UPPER_LEFT"
					horisontal = 0
					spacing = 2
					scrollbartype = "standardlistbox_slider"
					borderSize = {x = 10 y = 10}
				}
				
			#guiButtonType = {
			#	name = "load"
			#	position = { x = 90 y = 480 }
			#	quadTextureSprite ="button_type_2"	
			#	tooltip = ""
			#	tooltipText =""
			#	delayedTooltipText = ""
			#	buttonText = "FE_LOAD"
			#	buttonFont = "Main_14_black"
			#	}
				
			}

			windowType = {
				name ="bookmarks"
				backGround=""
				position = { x=0 y =0 }	
				size = { x=110 y =768}
				moveable = 0
				dontRender = ""
				horizontalBorder= ""
				verticalBorder= ""
				upsound = ""
				downsound = ""
				fullscreen=no
			
			instantTextBoxType = {
					name = "bookmarks_label"
					position = { x = 28 y = 85 }
					textureFile = ""
					font = "Main_14"
					borderSize = {x = 0 y = 4}
					text = "FE_BOOKEDMARKED"	
					maxWidth = 200
					maxHeight = 30	
					format = left
				}

			iconType =
				{
					name ="hr4"
					spriteType = "GFX_horizontal_rule"
					position = { x= 20 y = 104 }
					Orientation = "UPPER_LEFT"
				}

			listboxType = {
				name ="bookmarks_list"
				position = { x = 16 y = 110 }
				backGround=""
				size = { x=200 y =320}
				Orientation = "UPPER_LEFT"
				horisontal = 0
				spacing = 2
				scrollbartype = "standardlistbox_slider"
				borderSize = {x = 10 y = 00}
			}

			}
			

			windowType = {
				name ="datewidget"
				backGround=""
				position = { x=16 y =420}	
				size = { x=200 y =200}
				moveable = 0
				dontRender = ""
				horizontalBorder= ""
				verticalBorder= ""
				upsound = ""
				downsound = ""
				fullscreen=no
				Orientation = "UPPER_LEFT"
				
				iconType =
				{
					name ="selectdate_bg"
					spriteType = "GFX_selectdate_bg"
					position = { x= 0 y = 0 }
					Orientation = "UPPER_LEFT"
				}


				instantTextBoxType = {
					name = "startdatelabel"
					position = { x = 0 y = -3 }
					textureFile = ""
					font = "Main_14_plain"
					borderSize = {x = 0 y = 4}
					text = "FE_STARTING_DATE"	
					maxWidth = 220
					maxHeight = 30	
					format = centre
				}

				
				instantTextBoxType = {
					name = "year"
					position = { x = 80 y = 34 }
					textureFile = ""
					font = "Main_24_black"
					borderSize = {x = 0 y = 4}
					text = ""	
					maxWidth = 54
					maxHeight = 30	
					format = centre
				}
	
	
				instantTextBoxType = {
					name = "daymonth"
					position = { x = 50 y = 78 }
					textureFile = ""
					font = "Main_16_black"
					borderSize = {x = 4 y = 4}
					text = ""	
					maxWidth = 108
					maxHeight = 160	
					format = centre
				}

				guiButtonType = {
					name = "year_up1"
					position = { x = 80 y = 24 }
					quadTextureSprite ="GFX_selectdate_yearup"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "year_down1"
					position = { x = 80 y = 60 }
					quadTextureSprite ="GFX_selectdate_yeardown"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "year_up2"
					position = { x = 100 y = 24 }
					quadTextureSprite ="GFX_selectdate_yearup"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "year_down2"
					position = { x = 100 y = 60 }
					quadTextureSprite ="GFX_selectdate_yeardown"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "year_up3"
					position = { x = 120 y = 24 }
					quadTextureSprite ="GFX_selectdate_yearup"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "year_down3"
					position = { x = 120 y = 60 }
					quadTextureSprite ="GFX_selectdate_yeardown"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "month_down"
					position = { x = 30 y = 81 }
					quadTextureSprite ="GFX_selectdate_monthdown"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "day_down"
					position = { x = 50 y = 81 }
					quadTextureSprite ="GFX_selectdate_daydown"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "month_up"
					position = { x = 175 y = 81 }
					quadTextureSprite ="GFX_selectdate_monthup"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}

				guiButtonType = {
					name = "day_up"
					position = { x = 155 y = 81 }
					quadTextureSprite ="GFX_selectdate_dayup"	
					tooltip = ""
					tooltipText =""
					delayedTooltipText = ""
					buttonText = ""
					buttonFont = "Main_14_black"
	
					Orientation = "UPPER_LEFT"
				}
			}
		

			guiButtonType = {
				name = "back_button"
				position = { x = -236 y = -105 }
				quadTextureSprite ="button_type_4"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "FE_BACK"
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
			}

			guiButtonType = {
				name = "play_button"
				position = { x = -236 y = -145 }
				quadTextureSprite ="button_type_4"	
				tooltip = ""
				tooltipText =""
				delayedTooltipText = ""
				buttonText = "PLAY"
				buttonFont = "Main_14_black"

				Orientation = "LOWER_RIGHT"
				clicksound = start_game
			}
			
			listboxType = 
			{
				name ="chatlog"
				position = { x = 25 y = -170 }
				backGround=""
				size = { x= 700 y =112 }
				Orientation = "LOWER_LEFT"
				horisontal = 0
				spacing = 0
				scrollbartype = "standardlistbox_slider"
				borderSize = {x = 0 y = 0}
			}
		}
		
		
		
	
	
			
	
}
	
	listboxType = 
		{
		name ="testbox"
		position = { x=0 y =0}
		backGround="SandboxFloaterBackground"
		size = { x=150 y =200}
		Orientation = "UPPER_LEFT"
		horisontal = 0
		spacing = 2
		scrollbartype = "standardlistbox_slider"
		borderSize = {x = 10 y = 10}
		}
		
	windowType = {
		name = "testmember"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=140 y=50 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
				
		textBoxType = {
				name = "Title"
				position = { x = 0 y = 0 }
				textureFile = ""
				font = "Main_16"
				borderSize = {x = 4 y = 4}
				text = ""	
				maxWidth = 140
				maxHeight = 32	
			}		
	}





	#entry for player in multiplayer list...
	windowType = {
		name = "multiplayer_entry_server"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=150 y= 40 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no	

		guiButtonType = {
					position = { x= -8 y = 0 }
					name = "player_shield"	
					quadTextureSprite ="GFX_minishield"
					tooltip = ""	
					tooltipText =""
					delayedTooltipText = ""
				}


		instantTextBoxType = {
			name = "name"
			position = { x = 32 y =9 }
			format = left
			font = "Main_16"
			maxWidth = 124
			maxHeight = 32	
			Orientation = "UPPER_LEFT"
		}

		guiButtonType = {
			name = "button_kick"	
			quadTextureSprite = "GFX_button_kick"
			tooltip = ""
			tooltipText =""	
			delayedTooltipText = ""
			position = { x=160 y =0}
		}

		guiButtonType = {
			name = "button_ban"	
			quadTextureSprite = "GFX_button_ban"
			tooltip = ""
			tooltipText =""	
			delayedTooltipText = ""
			position = { x=180 y =0}
		}
		
		instantTextBoxType = {
			name = "save_progress"
			position = { x = 32 y =40 }
			format = left
			font = "Main_16"
			maxWidth = 256
			maxHeight = 32	
			Orientation = "UPPER_LEFT"
		}



	}
	
	windowType = {
		name = "multiplayer_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=150 y= 50 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no	

		guiButtonType = {
					position = { x= -8 y = 0 }
					name = "player_shield"	
					quadTextureSprite ="GFX_minishield"
					tooltip = ""	
					tooltipText =""
					delayedTooltipText = ""
				}

		instantTextBoxType = {
			name = "name"
			position = { x = 32 y =9 }
			format = left
			font = "Main_16"
			maxWidth = 124
			maxHeight = 32	
			Orientation = "UPPER_LEFT"
		}
		
		instantTextBoxType = {
			name = "save_progress"
			position = { x = 32 y =40 }
			format = left
			font = "Main_16"
			maxWidth = 124
			maxHeight = 32	
			Orientation = "UPPER_LEFT"
		}

	}
	
	
	windowType = {
		name = "lobby_chat_text"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=720 y= 18 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		instantTextBoxType = {
			name = "messagelogtext"
			position = { x = 0 y = 0 }
			textureFile = ""
			font = "Main_16"
			borderSize = {x = 1 y = 1}
			text = ""	
			maxWidth = 720
			maxHeight = 18	
		
			Orientation = "UPPER_LEFT"
		}
		
	}


	windowType = {
		name = "bookmark_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=320 y= 32 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no

		guiButtonType = {
			name = "bookmark"	
			quadTextureSprite = "GFX_selectdate_bookmark"
			tooltip = ""
			tooltipText =""	
			delayedTooltipText = ""
			position = { x=0 y =0}
		}
		
		instantTextBoxType = {
			name = "title"
			position = { x = 4 y = 2 }
			textureFile = ""
			font = "Main_14_bold"
			borderSize = {x = 1 y = 1}
			text = "FE_BOOKMARK_TITLE"	
			maxWidth = 320
			maxHeight = 18	
		
			Orientation = "UPPER_LEFT"
		}

		instantTextBoxType = {
			name = "date"
			position = { x = 4 y = 14 }
			textureFile = ""
			font = "Main_14"
			borderSize = {x = 1 y = 1}
			text = "FE_BOOKMARK_DATE"	
			maxWidth = 320
			maxHeight = 18	
		
			Orientation = "UPPER_LEFT"
		}
		
	}


	windowType = {
		name = "savegameentry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=320 y= 32 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no

		checkboxType = {
			name = "save_game"	
			quadTextureSprite = "GFX_selectdate_bookmark"
			tooltip = ""
			tooltipText =""	
			delayedTooltipText = ""
			position = { x=0 y =0}
		}
		
		guiButtonType = {
			name ="shield"
			position = { x = 4 y = 2 }
			quadTextureSprite = "GFX_minishield"
			Orientation = "UPPER_LEFT"
			tooltip = ""
			tooltipText =""	
			delayedTooltipText = ""
		}
		
		textBoxType = {
			name = "title"
			position = { x = 34 y = 2 }
			textureFile = ""
			font = "Main_14_bold"
			borderSize = {x = 1 y = 1}
			text = ""	
			maxWidth = 180
			maxHeight = 18	
			fixedsize = yes
		
			Orientation = "UPPER_LEFT"
		}
		
		textBoxType = {
			name = "date"
			position = { x = 34 y = 16 }
			textureFile = ""
			font = "Main_14_bold"
			borderSize = {x = 1 y = 1}
			text = ""	
			maxWidth = 180
			maxHeight = 18	
			fixedsize = yes
		
			Orientation = "UPPER_LEFT"
		}

		#instantTextBoxType = {
		#	name = "date"
		#	position = { x = 4 y = 14 }
		#	textureFile = ""
		#	font = "Main_14"
		#	borderSize = {x = 1 y = 1}
		#	text = "save date"	
		#	maxWidth = 320
		#	maxHeight = 18	
		#
		#	Orientation = "UPPER_LEFT"
		#}
		
	}


	
	windowType = {
		name = "local_game_entry"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=128 y= 18 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		checkboxType = {
			name = "game"
			position = { x=4 y =0}
			quadTextureSprite ="GFX_list_button"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = "..."
			buttonFont = "Main_14_black"
		}
		
	}
	
	windowType = {
		name = "local_game_text"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=128 y= 18 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		instantTextBoxType = {
			name = "text"
			position = { x = 0 y = 0 }
			textureFile = ""
			font = "Main_14"
			borderSize = {x = 1 y = 1}
			text = "FE_LOCAL_GAMES"	
			maxWidth = 720
			maxHeight = 18	
		
			Orientation = "UPPER_LEFT"
		}
		
	}
	
	windowType = {
		name = "naming_window" #used for both player and game name
		backGround="Background"
		position = { x=300 y=250 }	
		size = { x=500 y=280 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		guiButtonType = {
			name = "Background"	
			quadTextureSprite ="SandboxFloaterBackground"
			tooltip = ""	
			tooltipText =""
			delayedTooltipText = ""
		}
		
		instantTextBoxType = {
				name = "Title"
				position = { x = 0 y = 36 }
				textureFile = ""
				font = "Main_24"
				borderSize = {x = 4 y = 4}
				text = ""	
				maxWidth = 500
				maxHeight = 320

				format = centre
			}
		
		editBoxType = {
				position = { x = 100 y = 100 }
				name = "edit"
				textureFile = "gfx\\interface\\small_tiles_dialog.dds"
				font = "Main_14"
				borderSize = {x = 8 y = 4}	
				size = { x=300 y=32 }
				text = "FE_MY_GAME"	
				maxWidth = 300
				maxHeight = 26
				orientation = "UPPER_LEFT"
			}
		
		guiButtonType = {
			name = "ok_host_button"
			position = { x=264 y =200}
			quadTextureSprite ="largefloaterbutton"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = "FE_HOST"
			buttonFont = "Main_14_black"
		}


		guiButtonType = {
			name = "back_button"
			position = { x=104 y =200}
			quadTextureSprite ="largefloaterbutton"
			tooltip = ""
			tooltipText =""
			delayedTooltipText = ""
			buttonText = "FE_CANCEL"
			buttonFont = "Main_14_black"
		}
		
		
	}





	guiButtonType = {
		name ="shield"
		position = { x = 0 y = 0 }
		quadTextureSprite = "GFX_thinshield"	
		tooltip = ""
		tooltipText =""
		delayedTooltipText = ""
		buttonText = ""
		buttonFont = "Main_14_black"
		Orientation = "UPPER_LEFT"
	}


	positionType = {
		# Should be relative to lower center of screen
		name = "shield_position"
		position = { x = 0 y = -260 }
	}

	positionType = {
		name = "shield_offset"
		position = { x = 70 y = 00 }
	}





	iconType = {
		name ="war_shield"
		position = { x = 90 y = 398 }
		spriteType = "GFX_minishield"
		Orientation = "UPPER_LEFT"
	}

	positionType = {
		name = "warshield_position"
		position = { x = -130 y = 438 }
	}

	positionType = {
		name = "alliesshield_position"
		position = { x = -130 y = 488 }
	}

	positionType = {
		name = "warshield_offset"
		position = { x = 32 y = 00 }
	}

	windowType = {
		name = "connection_log_text"
		backGround=""
		position = { x=0 y=0 }	
		size = { x=200 y= 18 }
		moveable = 0
		dontRender = ""
		horizontalBorder= ""
		verticalBorder= ""
		fullScreen = no
		
		instantTextBoxType = {
			name = "text"
			position = { x = 0 y = 0 }
			textureFile = ""
			font = "Main_14"
			borderSize = {x = 1 y = 1}
			text = ""	
			maxWidth = 200
			maxHeight = 18	
		
			Orientation = "UPPER_LEFT"
		}
		
	}

}