"vertexlitgeneric"
{
	"$basetexture" "byblo/models/cabglass"
	//"$envmap" "env_cubemap"
	"$surfaceprop" "glass"
	//"$envmapmask" "byblo/models/cabglass_m"
	"$translucent" 1
	//"$envmapcontrast" 1
	//"$envmapsaturation" 1
	//"$envmaptint" "[ .5 .5 .75]"
}
